Not the most mobile bot, but that doesn't matter when it can bring the fight to itself.
Type | Rarity | Acquisition |
---|---|---|
Tank | Rare | Arena (1000) |
100% Attack, AS: 0.9s, Range: 2
Strikes the ground creating a shockwave that damages nearby enemies
Range: 3-6, Cooldown: 6s
Launches a magnetized chain at an enemy and pulls them towards the Chainer
Range: 12, Cooldown: 10s
Spins around firing chains at all visible enemies then pulls them all in together
AI Level 1 (500xp)
A: Stunning Chain | B: Stunning Multi-chain |
---|---|
Chain stuns enemy for 2s | Multi-chain stuns enemies for 2s |
AI Level 2 (2000xp)
A: Chain Efficiency | B: Multi-chain Efficiency |
---|---|
Chain cooldown reduced by 25% | Multi-chain cooldown reduced by 20% |
AI Level 3 (5000xp)
C: Fortitude | |
---|---|
Health increased by 20% |
AI Level 4 (14000xp)
A: Power Slam | B: Shockwave |
---|---|
Ground slam damage increased by 20% | Ground slam damage area increased by 20% |
AI Level 5 (30000xp)
A: Disorienting Shockwave | B: Ready to Chain |
---|---|
Ground slam slows enemies by 30% | Multi-chain starts at 50% charged |
Stats | Health | Attack | DPS | Speed |
---|---|---|---|---|
Lvl 1 | 1850 | 52 | 58 | 12 |
Lvl 10 | 4009 | 108 | 121 | 12 |
Lvl 20 | 10397 | 281 | 313 | 12 |
Lvl 25 | 16745 | 453 | 503 | 12 |
Lvl 30 | 12 |
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Gold: , also Shop Prices
All materials shop value: ( with Negotiation upgrade)
Due to his capability to shutdown 2 bots at once, Chainer will make your life much easier. Works best when coupled with splashers on any bots that deal AOE damage or apply AOE stun(Beat ult, Brute spin, Flamer ult) etc Since he draws all attention on himself, Chainer is very susceptible to dying especially if AI-1A has not been selected. Works almost too perfectly when coupled with Halo for a shield and a splasher like Mort orPluggie at range dealing the damage to bots grouped up by Chainer.
Contributors: Lekoi, Groovy, Pix, Soft, Wolfhaize
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