A bot made from a giant spinning blade, keep your distance if you can.
Range: Melee , Charge Time: 3s , Hit Rate: 0.3s
Spins around repeatedly dealing damage to nearby enemies
Range: 3.5-8, Cooldown: 6s, Knockback: Small
Rolls towards an enemy dealing damage on impact
Melee, Charge Time: 2s, Hit Rate: 0.3s , Cooldown: 12s , Slow Enemies: 70%
Spins around creating a vortex repeatedly dealing damage to nearby enemies while pulling them in
AI Level 1 (500xp)
A: Inertial Dampening | B: Axis Lock |
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Move at full speed while spinning | Increase Damage by 20% but immobilised while spinning |
AI Level 2 (2000xp)
A: Angular Recovery | B: Tilted Impact |
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Sawblade cooldown reduced by 25% | Sawblade immobilises for 1s |
AI Level 3 (5000xp)
C: Gravity Heatsink | |
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Blade Storm cooldown reduced by 20% |
AI Level 4 (14000xp)
A. Speed Boost | B. Telescoping Blades |
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Move speed increased by 25% | Attack damage area increased by 15% |
AI Level 5 (30000xp)
A. Gravity Charge | B. Velocity Reflector |
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Blade Storm duration increase by 1s (in-game has a typo as 1%) | Immune to stun while performing Blade Storm |
Stats | Health | Attack | DPS | Speed |
---|---|---|---|---|
Lvl 1 | 1693 | 43 | 144 | 14 |
Lvl 10 | 14 | |||
Lvl 20 | 14 | |||
Lvl 25 | 14 | |||
Lvl 30 | 635 | 22208 | 14 |
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Gold: , also Shop Prices
All materials shop value: ( with Negotiation upgrade)
Being a melee splasher isn’t easy. Gyro is forced to have enemies in close proximity in order to damage them, hence himself very susceptible to dangerous melee bots like brawlers and chasers. The ‘Chaser Build’ AI tree can be taken if Gyro is going to be used to deal with pesky ranged bots, but when coupled with Chainer, the ‘Damage Build’ can be used to get the most out of his damage capabilities.
Contributors: TsengFayt, Wolfhaize
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